Since the advent of ChatGPT into our lives, as someone who strives to stay “on top of” information technology (at least within my professional field), I actively try to keep track of and explore everything related to the application of neural networks in everyday life. Personally, neural networks help me not only quickly find interesting […]
This summer, the Blender Foundation finally released the long-awaited Blender 3.6. Personally, I had been eagerly anticipating it because it introduced simulation nodes, which I couldn't wait to play around with. I'm not a big fan of experimenting with beta versions due to missing features or bugs, so I waited for the official release, and […]
My good old friend found this gem on his hard drive. This is the very first VFX shot i've made. Like… 15 years ago. Oh man, time flies. It feels just like it was 14 years ago… As I remember, the fluid sim were done in Maya and compositing… probably in Premiere Pro. The footage […]
Recently I have finished working on a quite big (for a small team) project of a promo music video for PUBG Mobile game. That was quite an interesting experience. So, first of all, here’s the final result Well, yeah, let’s be honest – it’s far from perfect, many things need some polishing for sure, but […]
Just started developing a new addon, that automates surface tracking process in blender, utilizing it's native tracking abilities. This might come pretty handy for compositing and VFX artists in such tasks as digital makeup, retouche, all sorts of cleanup on a deforming surfaces, etc. Here are first tests after a night of intense coding.
Recently I took part in making a music video for a pop singer Ali Gatie. My part were shots with the quarter coin (the very opening and the one in the end) and arcade machine. Specifically – simulating and compositing spilled milkshake. Conveniently enough, the day before I took the job Blender devs released a […]
Earlier this year I took part in making some stylish “retrowave” themed commercial. My part was to create a few full CG shots with a retro car speeding on a futuristic (I’d say cyberpunk’ish) highway in the night. Your browser does not support the video tag. Although car geometry were purchased from 3d stock, all […]
Recently i took part in making of a new music video for David Guetta and Sia, for their new single “Let’s love”. My part was – all the shots from opening in a lasertag. Specifically: tracking, matchmoving, set cleanup, digital makeup (aka beauty), glitch effect and all the glowing elements and laser beams. Blender was […]
https://blenderust.com/wp-content/uploads/2020/10/Animated-GIF-original.mp4 Hey, guys! Yes, 2020 has been a tough year (and it’s not over yet). But despite my absence, I’m still alive and kicking! And I’m making new stuff for you, guys! Right now there is a couple of new tutorials in making. First one will be out in just a few days. I’m going […]
Just practicing low-poly art. Blender 2.82, Cycles, After Effects. Most of the geometry from Sketchfab, by Brynn ©