Recently I have finished working on a quite big (for a small team) project of a promo music video for PUBG Mobile game. That was quite an interesting experience. So, first of all, here’s the final result Well, yeah, let’s be honest – it’s far from perfect, many things need some polishing for sure, but […]
https://blenderust.com/wp-content/uploads/2020/10/Animated-GIF-original.mp4 Hey, guys! Yes, 2020 has been a tough year (and it’s not over yet). But despite my absence, I’m still alive and kicking! And I’m making new stuff for you, guys! Right now there is a couple of new tutorials in making. First one will be out in just a few days. I’m going […]
Recently I’ve done a little project that I want to share with you. Whats interesting about it (and basically new for me personally) is that no texture maps, plugins and 3rd party apps were used to produce these renders. Take a look Your browser does not support the video tag. So, every little detail in […]
Hi, folks!In this short tutorial I’ll show you how to create fully procedural super-easy, fast, yet flexible stylish countdown, using Blender 2.8 and Animation Nodes 2.1 (both in beta for now)
And now to the second part of our Christmas Lights setup, where I’m going to show you how to distribute light bulbs along a spline and to setup nice and handy viewport controls. First part is here
Here’s the first part of two part series on creating procedural Christmas lights rig. This method is also useful for creating all kinds of tentacles and vines crawling along some surface. The second part is here.